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GeForce GTX 1070 Ti vs Radeon R7 260X

Intro

The GeForce GTX 1070 Ti features a GPU core clock speed of 1607 MHz, and the 8192 MB of GDDR5 RAM is set to run at 2000 MHz through a 256-bit bus. It also features 2432 Stream Processors, 152 Texture Address Units, and 64 ROPs.

Compare all of that to the Radeon R7 260X, which features core clock speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 896 SPUs along with 56 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
Radeon R7 260X 4381 points
Difference: 15427 (352%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 65 Watts (57%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 Ti should perform quite a bit faster than the Radeon R7 260X overall. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 158144 (152%)

Texel Rate

The GeForce GTX 1070 Ti should be much (approximately 297%) more effective at texture filtering than the Radeon R7 260X. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 182664 (297%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1070 Ti is a better choice, by a large margin. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 85248 (484%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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Radeon R7 260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Radeon R7 260X
Manufacturer nVidia AMD
Year November 2017 October 2013
Code Name GP104-300 Bonaire XTX
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 1100 MHz
Memory Speed 8000 MHz 6500 MHz
Power (Max TDP) 180 watts 115 watts
Bandwidth 262144 MB/sec 104000 MB/sec
Texel Rate 244264 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 2432 896
Texture Mapping Units 152 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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