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GeForce GTX 1060 vs GeForce GTX 1070 Ti

Intro

The GeForce GTX 1060 comes with clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 memory. It features 1280 SPUs along with 80 Texture Address Units and 48 ROPs.

Compare those specs to the GeForce GTX 1070 Ti, which makes use of a 16 nm design. nVidia has set the core frequency at 1607 MHz. The GDDR5 memory is set to run at a frequency of 2000 MHz on this specific model. It features 2432 SPUs along with 152 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 1060 12359 points
Difference: 7449 (60%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 60 Watts (50%)

Memory Bandwidth

Theoretically, the GeForce GTX 1070 Ti should perform quite a bit faster than the GeForce GTX 1060 overall. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 65536 (33%)

Texel Rate

The GeForce GTX 1070 Ti will be a lot (about 103%) faster with regards to anisotropic filtering than the GeForce GTX 1060. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 123784 (103%)

Pixel Rate

The GeForce GTX 1070 Ti is a lot (more or less 42%) better at FSAA than the GeForce GTX 1060, and able to handle higher resolutions better. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 1060 72288 Mpixels/sec
Difference: 30560 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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GeForce GTX 1070 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 GeForce GTX 1070 Ti
Manufacturer nVidia nVidia
Year July 2016 November 2017
Code Name GP106-400 GP104-300
Memory 6144 MB 8192 MB
Core Speed 1506 MHz 1607 MHz
Memory Speed 8000 MHz 8000 MHz
Power (Max TDP) 120 watts 180 watts
Bandwidth 196608 MB/sec 262144 MB/sec
Texel Rate 120480 Mtexels/sec 244264 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 102848 Mpixels/sec
Unified Shaders 1280 2432
Texture Mapping Units 80 152
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 16 nm
Transistors 4400 million 7200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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