Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon RX Vega 56
IntroThe GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has clocked the core frequency at 1607 MHz. The GDDR5 RAM works at a frequency of 2000 MHz on this particular card. It features 2432 SPUs as well as 152 TAUs and 64 ROPs.Compare all of that to the Radeon RX Vega 56, which makes use of a 14 nm design. AMD has set the core speed at 1156 MHz. The HBM2 RAM runs at a speed of 1600 MHz on this specific model. It features 3584 SPUs as well as 224 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX Vega 56 should theoretically be much superior to the GeForce GTX 1070 Ti in general. (explain)
Texel RateThe Radeon RX Vega 56 will be a little bit (about 6%) more effective at anisotropic filtering than the GeForce GTX 1070 Ti. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce GTX 1070 Ti is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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