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Radeon R9 270 vs Radeon RX Vega 64

Intro

The Radeon R9 270 comes with a core clock speed of 900 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 32 ROPs.

Compare those specs to the Radeon RX Vega 64, which has GPU clock speed of 1247 MHz, and 8192 MB of HBM2 RAM set to run at 1890 MHz through a 2048-bit bus. It also is comprised of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon R9 270 5943 points
Difference: 16043 (270%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270 150 Watts
Radeon RX Vega 64 295 Watts
Difference: 145 Watts (97%)

Memory Bandwidth

Performance-wise, the Radeon RX Vega 64 should theoretically be quite a bit superior to the Radeon R9 270 overall. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon R9 270 179200 MB/sec
Difference: 316211 (176%)

Texel Rate

The Radeon RX Vega 64 will be a lot (more or less 343%) better at texture filtering than the Radeon R9 270. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R9 270 72000 Mtexels/sec
Difference: 247232 (343%)

Pixel Rate

The Radeon RX Vega 64 is a lot (more or less 177%) more effective at FSAA than the Radeon R9 270, and able to handle higher resolutions without slowing down too much. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 51008 (177%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 270

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 270 Radeon RX Vega 64
Manufacturer AMD AMD
Year November 2013 August 2017
Code Name Curacao Pro Vega 10 XT
Memory 2048 MB 8192 MB
Core Speed 900 MHz 1247 MHz
Memory Speed 5600 MHz 1890 MHz
Power (Max TDP) 150 watts 295 watts
Bandwidth 179200 MB/sec 495411 MB/sec
Texel Rate 72000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 28800 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 1280 4096
Texture Mapping Units 80 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 2800 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R9 270

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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