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Radeon R7 370 2G vs Radeon RX Vega 64

Intro

The Radeon R7 370 2G comes with a GPU core clock speed of 975 MHz, and the 2048 MB of GDDR5 memory is set to run at 1400 MHz through a 256-bit bus. It also is comprised of 1024 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon RX Vega 64, which features a clock frequency of 1247 MHz and a HBM2 memory frequency of 1890 MHz. It also features a 2048-bit memory bus, and makes use of a 14 nm design. It is comprised of 4096 SPUs, 256 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon R7 370 2G 5582 points
Difference: 16404 (294%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
Radeon RX Vega 64 295 Watts
Difference: 185 Watts (168%)

Memory Bandwidth

Theoretically, the Radeon RX Vega 64 should perform quite a bit faster than the Radeon R7 370 2G in general. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon R7 370 2G 179200 MB/sec
Difference: 316211 (176%)

Texel Rate

The Radeon RX Vega 64 will be quite a bit (approximately 412%) faster with regards to texture filtering than the Radeon R7 370 2G. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R7 370 2G 62400 Mtexels/sec
Difference: 256832 (412%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon RX Vega 64 is superior to the Radeon R7 370 2G, and very much so. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R7 370 2G 31200 Mpixels/sec
Difference: 48608 (156%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 370 2G

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 370 2G Radeon RX Vega 64
Manufacturer AMD AMD
Year June 2015 August 2017
Code Name Trinidad Vega 10 XT
Memory 2048 MB 8192 MB
Core Speed 975 MHz 1247 MHz
Memory Speed 5600 MHz 1890 MHz
Power (Max TDP) 110 watts 295 watts
Bandwidth 179200 MB/sec 495411 MB/sec
Texel Rate 62400 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 31200 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 1024 4096
Texture Mapping Units 64 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 12500 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R7 370 2G

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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