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Radeon RX 570 vs Radeon RX Vega 64

Intro

The Radeon RX 570 uses a 14 nm design. AMD has set the core speed at 1168 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon RX Vega 64, which comes with a GPU core clock speed of 1247 MHz, and 8192 MB of HBM2 RAM running at 1890 MHz through a 2048-bit bus. It also features 4096 SPUs, 256 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon RX 570 12108 points
Difference: 9878 (82%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
Radeon RX Vega 64 295 Watts
Difference: 145 Watts (97%)

Memory Bandwidth

As far as performance goes, the Radeon RX Vega 64 should in theory be much better than the Radeon RX 570 overall. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon RX 570 229376 MB/sec
Difference: 266035 (116%)

Texel Rate

The Radeon RX Vega 64 should be quite a bit (approximately 114%) more effective at texture filtering than the Radeon RX 570. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon RX 570 149504 Mtexels/sec
Difference: 169728 (114%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX Vega 64 is the winner, by far. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon RX 570 37376 Mpixels/sec
Difference: 42432 (114%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 570

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 570 Radeon RX Vega 64
Manufacturer AMD AMD
Year April 2017 August 2017
Code Name Polaris 20 Vega 10 XT
Memory 4096 MB 8192 MB
Core Speed 1168 MHz 1247 MHz
Memory Speed 7000 MHz 1890 MHz
Power (Max TDP) 150 watts 295 watts
Bandwidth 229376 MB/sec 495411 MB/sec
Texel Rate 149504 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 37376 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2048 4096
Texture Mapping Units 128 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 14 nm 14 nm
Transistors 5700 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon RX 570

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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