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GeForce GTX 1080 vs Radeon RX Vega 56

Intro

The GeForce GTX 1080 has a core clock frequency of 1607 MHz and a GDDR5X memory frequency of 1251 MHz. It also uses a 256-bit memory bus, and uses a 16 nm design. It features 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.

Compare all that to the Radeon RX Vega 56, which uses a 14 nm design. AMD has set the core speed at 1156 MHz. The HBM2 RAM works at a speed of 1600 MHz on this specific model. It features 3584 SPUs as well as 224 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon RX Vega 56 21011 points
Difference: 931 (4%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
Radeon RX Vega 56 210 Watts
Difference: 30 Watts (17%)

Memory Bandwidth

The Radeon RX Vega 56 should in theory be much faster than the GeForce GTX 1080 overall. (explain)

Radeon RX Vega 56 419430 MB/sec
GeForce GTX 1080 327680 MB/sec
Difference: 91750 (28%)

Texel Rate

The Radeon RX Vega 56 will be a little bit (more or less 1%) better at AF than the GeForce GTX 1080. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
GeForce GTX 1080 257120 Mtexels/sec
Difference: 1824 (1%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1080 is a better choice, by far. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon RX Vega 56 73984 Mpixels/sec
Difference: 28864 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon RX Vega 56
Manufacturer nVidia AMD
Year May 2016 September 2017
Code Name GP104-400 Vega 10 XL
Memory 8192 MB 8192 MB
Core Speed 1607 MHz 1156 MHz
Memory Speed 10008 MHz 1600 MHz
Power (Max TDP) 180 watts 210 watts
Bandwidth 327680 MB/sec 419430 MB/sec
Texel Rate 257120 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2560 3584
Texture Mapping Units 160 224
Render Output Units 64 64
Bus Type GDDR5X HBM2
Bus Width 256-bit 2048-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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