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GeForce 9600 GT 1GB vs Radeon Vega Frontier Edition

Intro

The GeForce 9600 GT 1GB has a core clock frequency of 650 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 256-bit memory bus, and makes use of a 65/55 nm design. It is comprised of 64 SPUs, 32 TAUs, and 16 ROPs.

Compare those specifications to the Radeon Vega Frontier Edition, which features a clock speed of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also uses a 2048-bit memory bus, and makes use of a 14 nm design. It is comprised of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GT 1GB 95 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 205 Watts (216%)

Memory Bandwidth

The Radeon Vega Frontier Edition should in theory perform quite a bit faster than the GeForce 9600 GT 1GB in general. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce 9600 GT 1GB 57600 MB/sec
Difference: 437852 (760%)

Texel Rate

The Radeon Vega Frontier Edition will be much (approximately 1601%) more effective at texture filtering than the GeForce 9600 GT 1GB. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce 9600 GT 1GB 20800 Mtexels/sec
Difference: 332992 (1601%)

Pixel Rate

The Radeon Vega Frontier Edition will be much (more or less 750%) more effective at FSAA than the GeForce 9600 GT 1GB, and also will be capable of handling higher resolutions while still performing well. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce 9600 GT 1GB 10400 Mpixels/sec
Difference: 78048 (750%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GT 1GB Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year Feb 2008 June 2017
Code Name G94a/b Vega 10 XTX
Memory 1024 MB 16384 MB
Core Speed 650 MHz 1382 MHz
Memory Speed 1800 MHz 1890 MHz
Power (Max TDP) 95 watts 300 watts
Bandwidth 57600 MB/sec 495452 MB/sec
Texel Rate 20800 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 64 4096
Texture Mapping Units 32 256
Render Output Units 16 64
Bus Type GDDR3 HBM2
Bus Width 256-bit 2048-bit
Fab Process 65/55 nm 14 nm
Transistors 505 million 12500 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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