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Radeon R7 250X vs Radeon Vega Frontier Edition

Intro

The Radeon R7 250X has a GPU clock speed of 1000 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1125 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 16 ROPs.

Compare those specs to the Radeon Vega Frontier Edition, which features core speeds of 1382 MHz on the GPU, and 1890 MHz on the 16384 MB of HBM2 RAM. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
Radeon R7 250X 2860 points
Difference: 18519 (648%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 95 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 205 Watts (216%)

Memory Bandwidth

In theory, the Radeon Vega Frontier Edition is 588% quicker than the Radeon R7 250X in general, because of its greater bandwidth. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 423452 (588%)

Texel Rate

The Radeon Vega Frontier Edition is a lot (more or less 784%) faster with regards to anisotropic filtering than the Radeon R7 250X. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 313792 (784%)

Pixel Rate

The Radeon Vega Frontier Edition should be quite a bit (about 453%) faster with regards to AA than the Radeon R7 250X, and also should be capable of handling higher screen resolutions more effectively. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 72448 (453%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 250X

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 250X Radeon Vega Frontier Edition
Manufacturer AMD AMD
Year February 2014 June 2017
Code Name Cape Verde XT Vega 10 XTX
Memory 1024 MB 16384 MB
Core Speed 1000 MHz 1382 MHz
Memory Speed 4500 MHz 1890 MHz
Power (Max TDP) 95 watts 300 watts
Bandwidth 72000 MB/sec 495452 MB/sec
Texel Rate 40000 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 16000 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 640 4096
Texture Mapping Units 40 256
Render Output Units 16 64
Bus Type GDDR5 HBM2
Bus Width 128-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 1500 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon R7 250X

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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