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Radeon R9 280 vs Radeon Vega Frontier Edition

Intro

The Radeon R9 280 makes use of a 28 nm design. AMD has clocked the core frequency at 933 MHz. The GDDR5 RAM runs at a speed of 1250 MHz on this specific model. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.

Compare all of that to the Radeon Vega Frontier Edition, which comes with a GPU core clock speed of 1382 MHz, and 16384 MB of HBM2 RAM running at 1890 MHz through a 2048-bit bus. It also is made up of 4096 Stream Processors, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
Radeon R9 280 7961 points
Difference: 13418 (169%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 280 250 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

Performance-wise, the Radeon Vega Frontier Edition should theoretically be much superior to the Radeon R9 280 in general. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 255452 (106%)

Texel Rate

The Radeon Vega Frontier Edition should be a lot (approximately 239%) better at anisotropic filtering than the Radeon R9 280. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 249296 (239%)

Pixel Rate

The Radeon Vega Frontier Edition is much (about 196%) more effective at FSAA than the Radeon R9 280, and capable of handling higher resolutions without slowing down too much. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 58592 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 280

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 280 Radeon Vega Frontier Edition
Manufacturer AMD AMD
Year March 2014 June 2017
Code Name Tahiti Pro Vega 10 XTX
Memory 3072 MB 16384 MB
Core Speed 933 MHz 1382 MHz
Memory Speed 5000 MHz 1890 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 240000 MB/sec 495452 MB/sec
Texel Rate 104496 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 29856 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 1792 4096
Texture Mapping Units 112 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 384-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R9 280

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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