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GeForce 8800 GT 512MB vs GeForce GT 1030

Intro

The GeForce 8800 GT 512MB features a GPU core speed of 600 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also is made up of 112 Stream Processors, 56 Texture Address Units, and 16 ROPs.

Compare all of that to the GeForce GT 1030, which uses a 16 nm design. nVidia has clocked the core frequency at 1265 MHz. The GDDR5 RAM is set to run at a speed of 1502 MHz on this particular card. It features 384 SPUs as well as 32 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce 8800 GT 512MB 105 Watts
Difference: 75 Watts (250%)

Memory Bandwidth

The GeForce 8800 GT 512MB should theoretically be a small bit faster than the GeForce GT 1030 in general. (explain)

GeForce 8800 GT 512MB 57600 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 8448 (17%)

Texel Rate

The GeForce GT 1030 is just a bit (approximately 20%) more effective at texture filtering than the GeForce 8800 GT 512MB. (explain)

GeForce GT 1030 40480 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 6880 (20%)

Pixel Rate

The GeForce GT 1030 will be much (more or less 111%) faster with regards to FSAA than the GeForce 8800 GT 512MB, and also able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GT 1030 20240 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 10640 (111%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

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GeForce GT 1030

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB GeForce GT 1030
Manufacturer nVidia nVidia
Year Oct 2007 May 2017
Code Name G92 GP108-300
Memory 512 MB 2048 MB
Core Speed 600 MHz 1265 MHz
Memory Speed 1800 MHz 6008 MHz
Power (Max TDP) 105 watts 30 watts
Bandwidth 57600 MB/sec 49152 MB/sec
Texel Rate 33600 Mtexels/sec 40480 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 20240 Mpixels/sec
Unified Shaders 112 384
Texture Mapping Units 56 32
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 64-bit
Fab Process 65 nm 16 nm
Transistors 754 million 3300 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GT 1030

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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