Compare any two graphics cards:
VS

GeForce GT 1030 vs GeForce GTX 660 Ti

Intro

The GeForce GT 1030 has a clock speed of 1265 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 64-bit memory bus, and uses a 16 nm design. It is made up of 384 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare those specifications to the GeForce GTX 660 Ti, which features core speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs as well as 112 TAUs and 24 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 120 Watts (400%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 660 Ti should theoretically be much better than the GeForce GT 1030 overall. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 94848 (193%)

Texel Rate

The GeForce GTX 660 Ti is quite a bit (about 153%) better at anisotropic filtering than the GeForce GT 1030. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce GT 1030 40480 Mtexels/sec
Difference: 62000 (153%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 660 Ti is a better choice, not by a very large margin though. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
GeForce GT 1030 20240 Mpixels/sec
Difference: 1720 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 1030 GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year May 2017 August 2012
Code Name GP108-300 GK104
Memory 2048 MB 2048 MB
Core Speed 1265 MHz 915 MHz
Memory Speed 6008 MHz 6000 MHz
Power (Max TDP) 30 watts 150 watts
Bandwidth 49152 MB/sec 144000 MB/sec
Texel Rate 40480 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 32 112
Render Output Units 16 24
Bus Type GDDR5 GDDR5
Bus Width 64-bit 192-bit
Fab Process 16 nm 28 nm
Transistors 3300 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield