Compare any two graphics cards:
VS

GeForce GTX 960 vs Nvidia Titan Xp

Intro

The GeForce GTX 960 features core clock speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.

Compare that to the Nvidia Titan Xp, which comes with a clock speed of 1582 MHz and a GDDR5X memory frequency of 1426 MHz. It also uses a 384-bit memory bus, and uses a 16 nm design. It is comprised of 3840 SPUs, 240 Texture Address Units, and 96 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
GeForce GTX 960 7627 points
Difference: 20311 (266%)

Zcash Mining Hash Rate

Nvidia Titan Xp 810 Sol/s
GeForce GTX 960 154 Sol/s
Difference: 656 (426%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Nvidia Titan Xp 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Theoretically speaking, the Nvidia Titan Xp should be quite a bit faster than the GeForce GTX 960 in general. (explain)

Nvidia Titan Xp 560845 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 448845 (401%)

Texel Rate

The Nvidia Titan Xp should be a lot (more or less 426%) faster with regards to anisotropic filtering than the GeForce GTX 960. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 307552 (426%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Nvidia Titan Xp is superior to the GeForce GTX 960, by far. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 115808 (321%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 960 Nvidia Titan Xp
Manufacturer nVidia nVidia
Year January 2015 April 2017
Code Name GM206 GP102
Memory 2048 MB 12288 MB
Core Speed 1127 MHz 1582 MHz
Memory Speed 7000 MHz 11408 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 112000 MB/sec 560845 MB/sec
Texel Rate 72128 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 1024 3840
Texture Mapping Units 64 240
Render Output Units 32 96
Bus Type GDDR5 GDDR5X
Bus Width 128-bit 384-bit
Fab Process 28 nm 16 nm
Transistors 2940 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield