Compare any two graphics cards:
Nvidia Titan Xp vs Radeon R9 M395X
IntroThe Nvidia Titan Xp comes with a core clock frequency of 1582 MHz and a GDDR5X memory frequency of 1426 MHz. It also uses a 384-bit memory bus, and uses a 16 nm design. It is made up of 3840 SPUs, 240 TAUs, and 96 Raster Operation Units.Compare all that to the Radeon R9 M395X, which uses a 28 nm design. AMD has set the core speed at 723 MHz. The GDDR5 RAM is set to run at a frequency of 1250 MHz on this specific card. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Nvidia Titan Xp will be 251% faster than the Radeon R9 M395X overall, due to its greater data rate. (explain)
Texel RateThe Nvidia Titan Xp will be much (more or less 310%) more effective at texture filtering than the Radeon R9 M395X. (explain)
Pixel RateThe Nvidia Titan Xp should be quite a bit (about 556%) faster with regards to anti-aliasing than the Radeon R9 M395X, and also should be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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