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Nvidia Titan Xp vs Radeon RX 550

Intro

The Nvidia Titan Xp makes use of a 16 nm design. nVidia has clocked the core speed at 1582 MHz. The GDDR5X RAM runs at a speed of 1426 MHz on this specific model. It features 3840 SPUs as well as 240 Texture Address Units and 96 ROPs.

Compare all of that to the Radeon RX 550, which has a GPU core clock speed of 1100 MHz, and 2048 MB of GDDR5 memory set to run at 1750 MHz through a 128-bit bus. It also is made up of 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Radeon RX 550 3507 points
Difference: 24431 (697%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Nvidia Titan Xp 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

Theoretically speaking, the Nvidia Titan Xp should be quite a bit faster than the Radeon RX 550 in general. (explain)

Nvidia Titan Xp 560845 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 446157 (389%)

Texel Rate

The Nvidia Titan Xp will be quite a bit (about 979%) faster with regards to texture filtering than the Radeon RX 550. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 344480 (979%)

Pixel Rate

If using a high resolution is important to you, then the Nvidia Titan Xp is a better choice, by a large margin. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 134272 (763%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Nvidia Titan Xp Radeon RX 550
Manufacturer nVidia AMD
Year April 2017 April 2017
Code Name GP102 Polaris 12
Memory 12288 MB 2048 MB
Core Speed 1582 MHz 1100 MHz
Memory Speed 11408 MHz 7000 MHz
Power (Max TDP) 250 watts 50 watts
Bandwidth 560845 MB/sec 114688 MB/sec
Texel Rate 379680 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 151872 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 3840 512
Texture Mapping Units 240 32
Render Output Units 96 16
Bus Type GDDR5X GDDR5
Bus Width 384-bit 128-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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