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GeForce GTX 850M vs Radeon RX 550

Intro

The GeForce GTX 850M has a GPU core speed of 876 MHz, and the 2048 MB of DDR3 RAM runs at 1000 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the Radeon RX 550, which makes use of a 14 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this card. It features 512 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 550 3507 points
GeForce GTX 850M 3340 points
Difference: 167 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
Radeon RX 550 50 Watts
Difference: 10 Watts (25%)

Memory Bandwidth

As far as performance goes, the Radeon RX 550 should theoretically be a lot better than the GeForce GTX 850M overall. (explain)

Radeon RX 550 114688 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 82688 (258%)

Texel Rate

The Radeon RX 550 is just a bit (more or less 0%) more effective at texture filtering than the GeForce GTX 850M. (explain)

Radeon RX 550 35200 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 160 (0%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon RX 550 is the winner, by far. (explain)

Radeon RX 550 17600 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 3584 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon RX 550
Manufacturer nVidia AMD
Year March 12 2014 April 2017
Code Name GM107 Polaris 12
Memory 2048 MB 2048 MB
Core Speed 876 MHz 1100 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) 40 watts 50 watts
Bandwidth 32000 MB/sec 114688 MB/sec
Texel Rate 35040 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 640 512
Texture Mapping Units 40 32
Render Output Units 16 16
Bus Type DDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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