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GeForce GTX 1050 vs Radeon RX 550

Intro

The GeForce GTX 1050 comes with a clock speed of 1354 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit bus, and uses a 14 nm design. It is made up of 640 SPUs, 40 TAUs, and 32 ROPs.

Compare all that to the Radeon RX 550, which makes use of a 14 nm design. AMD has set the core speed at 1100 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this model. It features 512 SPUs as well as 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon RX 550 3507 points
Difference: 3150 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 1050 75 Watts
Difference: 25 Watts (50%)

Memory Bandwidth

Both cards have exactly the same bandwidth, so in theory they should perform exactly the same. (explain)

Texel Rate

The GeForce GTX 1050 is quite a bit (approximately 54%) better at anisotropic filtering than the Radeon RX 550. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 18960 (54%)

Pixel Rate

The GeForce GTX 1050 will be quite a bit (more or less 146%) more effective at full screen anti-aliasing than the Radeon RX 550, and also should be capable of handling higher screen resolutions better. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 25728 (146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon RX 550
Manufacturer nVidia AMD
Year October 2016 April 2017
Code Name GP107-300 Polaris 12
Memory 2048 MB 2048 MB
Core Speed 1354 MHz 1100 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 75 watts 50 watts
Bandwidth 114688 MB/sec 114688 MB/sec
Texel Rate 54160 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 640 512
Texture Mapping Units 40 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 14 nm
Transistors 3300 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 1050 vs Radeon RX 550”
Bluegap says:

No Radeon RX 560 data?

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