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Radeon HD 6850 vs Radeon RX 580

Intro

The Radeon HD 6850 has a GPU core clock speed of 775 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1000 MHz through a 256-bit bus. It also is made up of 960 SPUs, 48 Texture Address Units, and 32 Raster Operation Units.

Compare those specifications to the Radeon RX 580, which has core speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs along with 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Radeon HD 6850 2395 points
Difference: 11235 (469%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6850 127 Watts
Radeon RX 580 185 Watts
Difference: 58 Watts (46%)

Memory Bandwidth

Performance-wise, the Radeon RX 580 should in theory be much superior to the Radeon HD 6850 in general. (explain)

Radeon RX 580 262144 MB/sec
Radeon HD 6850 128000 MB/sec
Difference: 134144 (105%)

Texel Rate

The Radeon RX 580 should be quite a bit (about 387%) better at AF than the Radeon HD 6850. (explain)

Radeon RX 580 181008 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 143808 (387%)

Pixel Rate

The Radeon RX 580 should be much (approximately 62%) more effective at full screen anti-aliasing than the Radeon HD 6850, and should be capable of handling higher resolutions better. (explain)

Radeon RX 580 40224 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 15424 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6850

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6850 Radeon RX 580
Manufacturer AMD AMD
Year October 2010 April 2017
Code Name Barts Pro Polaris 20
Memory 1024 MB 8192 MB
Core Speed 775 MHz 1257 MHz
Memory Speed 4000 MHz 8000 MHz
Power (Max TDP) 127 watts 185 watts
Bandwidth 128000 MB/sec 262144 MB/sec
Texel Rate 37200 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 24800 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 960 2304
Texture Mapping Units 48 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 1700 million 5700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 6850

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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