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GeForce GTX 650 vs Radeon RX 580

Intro

The GeForce GTX 650 features a GPU core clock speed of 1058 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1250 MHz through a 128-bit bus. It also features 384 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon RX 580, which has a core clock speed of 1257 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 256-bit memory bus, and makes use of a 14 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 650 2263 points
Difference: 11367 (502%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon RX 580 185 Watts
Difference: 121 Watts (189%)

Memory Bandwidth

In theory, the Radeon RX 580 should be much faster than the GeForce GTX 650 overall. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 182144 (228%)

Texel Rate

The Radeon RX 580 is quite a bit (more or less 435%) faster with regards to texture filtering than the GeForce GTX 650. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 147152 (435%)

Pixel Rate

The Radeon RX 580 should be quite a bit (about 138%) faster with regards to FSAA than the GeForce GTX 650, and capable of handling higher resolutions better. (explain)

Radeon RX 580 40224 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 23296 (138%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon RX 580
Manufacturer nVidia AMD
Year September 2012 April 2017
Code Name GK107 Polaris 20
Memory 1024 MB 8192 MB
Core Speed 1058 MHz 1257 MHz
Memory Speed 5000 MHz 8000 MHz
Power (Max TDP) 64 watts 185 watts
Bandwidth 80000 MB/sec 262144 MB/sec
Texel Rate 33856 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 384 2304
Texture Mapping Units 32 144
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 1300 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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