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Geforce GTX 780 vs Radeon RX 580

Intro

The Geforce GTX 780 makes use of a 28 nm design. nVidia has set the core frequency at 863 MHz. The GDDR5 memory runs at a frequency of 1502 MHz on this specific card. It features 2304 SPUs along with 192 TAUs and 48 ROPs.

Compare all of that to the Radeon RX 580, which has a GPU core clock speed of 1257 MHz, and 8192 MB of GDDR5 memory set to run at 2000 MHz through a 256-bit bus. It also is comprised of 2304 Stream Processors, 144 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Geforce GTX 780 10082 points
Difference: 3548 (35%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
Geforce GTX 780 20 Mh/s
Difference: 8 (40%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
Geforce GTX 780 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

Theoretically, the Geforce GTX 780 should be just a bit faster than the Radeon RX 580 in general. (explain)

Geforce GTX 780 288384 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 26240 (10%)

Texel Rate

The Radeon RX 580 should be a small bit (about 9%) better at texture filtering than the Geforce GTX 780. (explain)

Radeon RX 580 181008 Mtexels/sec
Geforce GTX 780 165696 Mtexels/sec
Difference: 15312 (9%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Geforce GTX 780 is the winner, but it probably won't make a huge difference. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 1200 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon RX 580
Manufacturer nVidia AMD
Year May 2013 April 2017
Code Name GK110 Polaris 20
Memory 3072 MB 8192 MB
Core Speed 863 MHz 1257 MHz
Memory Speed 6008 MHz 8000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 288384 MB/sec 262144 MB/sec
Texel Rate 165696 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2304 2304
Texture Mapping Units 192 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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