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GeForce GTX 1060 vs Radeon RX 580

Intro

The GeForce GTX 1060 features a clock frequency of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 192-bit bus, and makes use of a 16 nm design. It features 1280 SPUs, 80 TAUs, and 48 ROPs.

Compare those specs to the Radeon RX 580, which comes with core clock speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs as well as 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
GeForce GTX 1060 311 Sol/s
Difference: 4 (1%)

Monero Mining Hash Rate

Radeon RX 580 650 h/s
GeForce GTX 1060 430 h/s
Difference: 220 (51%)

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 1060 12359 points
Difference: 1271 (10%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon RX 580 185 Watts
Difference: 65 Watts (54%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 580 is 33% faster than the GeForce GTX 1060 in general, due to its higher bandwidth. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 65536 (33%)

Texel Rate

The Radeon RX 580 is a lot (more or less 50%) better at AF than the GeForce GTX 1060. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 60528 (50%)

Pixel Rate

The GeForce GTX 1060 is much (about 80%) better at anti-aliasing than the Radeon RX 580, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 32064 (80%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon RX 580
Manufacturer nVidia AMD
Year July 2016 April 2017
Code Name GP106-400 Polaris 20
Memory 6144 MB 8192 MB
Core Speed 1506 MHz 1257 MHz
Memory Speed 8000 MHz 8000 MHz
Power (Max TDP) 120 watts 185 watts
Bandwidth 196608 MB/sec 262144 MB/sec
Texel Rate 120480 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 1280 2304
Texture Mapping Units 80 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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