Compare any two graphics cards:
VS

GeForce GTX 560 vs Radeon RX 570

Intro

The GeForce GTX 560 makes use of a 40 nm design. nVidia has clocked the core speed at 810 MHz. The GDDR5 memory works at a frequency of 1001 MHz on this particular card. It features 336 SPUs as well as 56 Texture Address Units and 32 ROPs.

Compare all of that to the Radeon RX 570, which comes with GPU core speed of 1168 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 256-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 570 12108 points
GeForce GTX 560 3030 points
Difference: 9078 (300%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Radeon RX 570 should perform a lot faster than the GeForce GTX 560 overall. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 101248 (79%)

Texel Rate

The Radeon RX 570 is quite a bit (more or less 230%) more effective at AF than the GeForce GTX 560. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 104144 (230%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 570 is superior to the GeForce GTX 560, by far. (explain)

Radeon RX 570 37376 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 11456 (44%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Radeon RX 570
Manufacturer nVidia AMD
Year May 2011 April 2017
Code Name GF114 Polaris 20
Memory 1024 MB 4096 MB
Core Speed 810 MHz 1168 MHz
Memory Speed 4004 MHz 7000 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 128128 MB/sec 229376 MB/sec
Texel Rate 45360 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 336 2048
Texture Mapping Units 56 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 5700 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield