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Geforce GTX 1080 Ti vs Radeon RX 570

Intro

The Geforce GTX 1080 Ti comes with a core clock speed of 1480 MHz and a GDDR5X memory speed of 1376 MHz. It also features a 352-bit memory bus, and makes use of a 16 nm design. It features 3584 SPUs, 224 Texture Address Units, and 88 Raster Operation Units.

Compare all that to the Radeon RX 570, which uses a 14 nm design. AMD has clocked the core speed at 1168 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon RX 570 12108 points
Difference: 15521 (128%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon RX 570 298 Sol/s
Difference: 412 (138%)

Monero Mining Hash Rate

Radeon RX 570 600 h/s
Geforce GTX 1080 Ti 510 h/s
Difference: 90 (18%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Performance-wise, the Geforce GTX 1080 Ti should theoretically be quite a bit better than the Radeon RX 570 in general. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX 570 229376 MB/sec
Difference: 266240 (116%)

Texel Rate

The Geforce GTX 1080 Ti will be a lot (about 122%) faster with regards to texture filtering than the Radeon RX 570. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX 570 149504 Mtexels/sec
Difference: 182016 (122%)

Pixel Rate

The Geforce GTX 1080 Ti is a lot (approximately 248%) faster with regards to AA than the Radeon RX 570, and also should be capable of handling higher screen resolutions better. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX 570 37376 Mpixels/sec
Difference: 92864 (248%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon RX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon RX 570
Manufacturer nVidia AMD
Year March 2017 April 2017
Code Name GP102 Polaris 20
Memory 11264 MB 4096 MB
Core Speed 1480 MHz 1168 MHz
Memory Speed 11008 MHz 7000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 495616 MB/sec 229376 MB/sec
Texel Rate 331520 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 3584 2048
Texture Mapping Units 224 128
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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