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Geforce GTX 1080 Ti vs Radeon R9 285

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has set the core speed at 1480 MHz. The GDDR5X memory is set to run at a frequency of 1376 MHz on this model. It features 3584 SPUs along with 224 Texture Address Units and 88 ROPs.

Compare those specs to the Radeon R9 285, which comes with a core clock speed of 918 MHz and a GDDR5 memory frequency of 1375 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon R9 285 8500 points
Difference: 19129 (225%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 285 190 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 60 Watts (32%)

Memory Bandwidth

Performance-wise, the Geforce GTX 1080 Ti should in theory be much superior to the Radeon R9 285 in general. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 319616 (182%)

Texel Rate

The Geforce GTX 1080 Ti will be much (approximately 222%) more effective at AF than the Radeon R9 285. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 228704 (222%)

Pixel Rate

The Geforce GTX 1080 Ti is much (more or less 343%) faster with regards to FSAA than the Radeon R9 285, and also able to handle higher screen resolutions more effectively. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 100864 (343%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon R9 285

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon R9 285
Manufacturer nVidia AMD
Year March 2017 September 2014
Code Name GP102 Tonga PRO
Memory 11264 MB 2048 MB
Core Speed 1480 MHz 918 MHz
Memory Speed 11008 MHz 5500 MHz
Power (Max TDP) 250 watts 190 watts
Bandwidth 495616 MB/sec 176000 MB/sec
Texel Rate 331520 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 3584 1792
Texture Mapping Units 224 112
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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