Compare any two graphics cards:
VS

GeForce GT 440 3GB vs GeForce GTX 1050 Ti

Intro

The GeForce GT 440 3GB comes with a clock speed of 594 MHz and a GDDR3 memory speed of 900 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is comprised of 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.

Compare all of that to the GeForce GTX 1050 Ti, which has core clock speeds of 1290 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
GeForce GTX 1050 Ti 75 Watts
Difference: 19 Watts (34%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1050 Ti is 165% faster than the GeForce GT 440 3GB overall, because of its higher bandwidth. (explain)

GeForce GTX 1050 Ti 114688 MB/sec
GeForce GT 440 3GB 43200 MB/sec
Difference: 71488 (165%)

Texel Rate

The GeForce GTX 1050 Ti will be a lot (about 334%) better at AF than the GeForce GT 440 3GB. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GT 440 3GB 14256 Mtexels/sec
Difference: 47664 (334%)

Pixel Rate

The GeForce GTX 1050 Ti should be quite a bit (about 190%) better at FSAA than the GeForce GT 440 3GB, and will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GT 440 3GB 14256 Mpixels/sec
Difference: 27024 (190%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 3GB GeForce GTX 1050 Ti
Manufacturer nVidia nVidia
Year October 2010 October 2016
Code Name GF106 GP107-400
Memory 3072 MB 4096 MB
Core Speed 594 MHz 1290 MHz
Memory Speed 1800 MHz 7000 MHz
Power (Max TDP) 56 watts 75 watts
Bandwidth 43200 MB/sec 114688 MB/sec
Texel Rate 14256 Mtexels/sec 61920 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 41280 Mpixels/sec
Unified Shaders 144 768
Texture Mapping Units 24 48
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1170 million 3300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield