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GeForce GTX 1050 Ti vs GeForce GTX 570

Intro

The GeForce GTX 1050 Ti comes with a GPU core clock speed of 1290 MHz, and the 4096 MB of GDDR5 memory is set to run at 1750 MHz through a 128-bit bus. It also features 768 SPUs, 48 TAUs, and 32 Raster Operation Units.

Compare all that to the GeForce GTX 570, which has core speeds of 732 MHz on the GPU, and 950 MHz on the 1280 MB of GDDR5 RAM. It features 480 SPUs as well as 60 Texture Address Units and 40 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
GeForce GTX 570 4387 points
Difference: 3347 (76%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 570 219 Watts
Difference: 144 Watts (192%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 570 should in theory be a lot better than the GeForce GTX 1050 Ti overall. (explain)

GeForce GTX 570 152000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 37312 (33%)

Texel Rate

The GeForce GTX 1050 Ti should be a lot (about 41%) better at anisotropic filtering than the GeForce GTX 570. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 18000 (41%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1050 Ti is the winner, by a large margin. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 12000 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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GeForce GTX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce GTX 570
Manufacturer nVidia nVidia
Year October 2016 December 2010
Code Name GP107-400 GF110
Memory 4096 MB 1280 MB
Core Speed 1290 MHz 732 MHz
Memory Speed 7000 MHz 3800 MHz
Power (Max TDP) 75 watts 219 watts
Bandwidth 114688 MB/sec 152000 MB/sec
Texel Rate 61920 Mtexels/sec 43920 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 768 480
Texture Mapping Units 48 60
Render Output Units 32 40
Bus Type GDDR5 GDDR5
Bus Width 128-bit 320-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 3000 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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