Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs GeForce GTX 580

Intro

The GeForce GTX 1050 Ti has a core clock frequency of 1290 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit bus, and uses a 14 nm design. It is made up of 768 SPUs, 48 Texture Address Units, and 32 ROPs.

Compare that to the GeForce GTX 580, which makes use of a 40 nm design. nVidia has set the core speed at 772 MHz. The GDDR5 RAM is set to run at a frequency of 1002 MHz on this specific card. It features 512 SPUs as well as 64 Texture Address Units and 48 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
GeForce GTX 580 4956 points
Difference: 2778 (56%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 580 244 Watts
Difference: 169 Watts (225%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 580 should be 68% faster than the GeForce GTX 1050 Ti overall, because of its greater bandwidth. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 77696 (68%)

Texel Rate

The GeForce GTX 1050 Ti will be quite a bit (approximately 25%) better at AF than the GeForce GTX 580. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 12512 (25%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1050 Ti is the winner, not by a very large margin though. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GTX 580 37056 Mpixels/sec
Difference: 4224 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti GeForce GTX 580
Manufacturer nVidia nVidia
Year October 2016 November 2010
Code Name GP107-400 GF110
Memory 4096 MB 1536 MB
Core Speed 1290 MHz 772 MHz
Memory Speed 7000 MHz 4008 MHz
Power (Max TDP) 75 watts 244 watts
Bandwidth 114688 MB/sec 192384 MB/sec
Texel Rate 61920 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 37056 Mpixels/sec
Unified Shaders 768 512
Texture Mapping Units 48 64
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 3000 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield