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GeForce GTX 1050 Ti vs Radeon R9 295X2

Intro

The GeForce GTX 1050 Ti makes use of a 14 nm design. nVidia has set the core speed at 1290 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this particular card. It features 768 SPUs along with 48 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon R9 295X2, which comes with clock speeds of 1018 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2816 SPUs as well as 176 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 1050 Ti 7734 points
Difference: 13471 (174%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon R9 295X2 500 Watts
Difference: 425 Watts (567%)

Memory Bandwidth

Performance-wise, the Radeon R9 295X2 should theoretically be a lot better than the GeForce GTX 1050 Ti overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 525312 (458%)

Texel Rate

The Radeon R9 295X2 will be much (more or less 479%) better at anisotropic filtering than the GeForce GTX 1050 Ti. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 296416 (479%)

Pixel Rate

The Radeon R9 295X2 is quite a bit (about 216%) better at anti-aliasing than the GeForce GTX 1050 Ti, and should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 89024 (216%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon R9 295X2
Manufacturer nVidia AMD
Year October 2016 April 2014
Code Name GP107-400 Vesuvius
Memory 4096 MB 4096 MB (x2)
Core Speed 1290 MHz 1018 MHz (x2)
Memory Speed 7000 MHz 5000 MHz (x2)
Power (Max TDP) 75 watts 500 watts
Bandwidth 114688 MB/sec 640000 MB/sec
Texel Rate 61920 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 768 2816 (x2)
Texture Mapping Units 48 176 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 14 nm 28 nm
Transistors 3300 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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