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GeForce GTX 1050 Ti vs Radeon R9 380 2G

Intro

The GeForce GTX 1050 Ti makes use of a 14 nm design. nVidia has set the core frequency at 1290 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific model. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R9 380 2G, which comes with a clock speed of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 1050 Ti 7734 points
Difference: 1116 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon R9 380 2G 190 Watts
Difference: 115 Watts (153%)

Memory Bandwidth

In theory, the Radeon R9 380 2G should be much faster than the GeForce GTX 1050 Ti overall. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 67712 (59%)

Texel Rate

The Radeon R9 380 2G is much (approximately 75%) faster with regards to anisotropic filtering than the GeForce GTX 1050 Ti. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 46720 (75%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1050 Ti is the winner, and very much so. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 10240 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon R9 380 2G
Manufacturer nVidia AMD
Year October 2016 June 2015
Code Name GP107-400 Antigua PRO
Memory 4096 MB 2048 MB
Core Speed 1290 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 75 watts 190 watts
Bandwidth 114688 MB/sec 182400 MB/sec
Texel Rate 61920 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 768 1792
Texture Mapping Units 48 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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