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GeForce GTX 1050 vs Radeon HD 6770

Intro

The GeForce GTX 1050 makes use of a 14 nm design. nVidia has set the core speed at 1354 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific card. It features 640 SPUs along with 40 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon HD 6770, which makes use of a 40 nm design. AMD has set the core speed at 900 MHz. The GDDR5 RAM runs at a speed of 1050 MHz on this specific card. It features 800 SPUs along with 40 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 6770 1520 points
Difference: 5137 (338%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 6770 108 Watts
Difference: 33 Watts (44%)

Memory Bandwidth

The GeForce GTX 1050 should theoretically be a lot faster than the Radeon HD 6770 overall. (explain)

GeForce GTX 1050 114688 MB/sec
Radeon HD 6770 67200 MB/sec
Difference: 47488 (71%)

Texel Rate

The GeForce GTX 1050 will be quite a bit (approximately 50%) more effective at AF than the Radeon HD 6770. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon HD 6770 36000 Mtexels/sec
Difference: 18160 (50%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1050 is a better choice, and very much so. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 6770 14400 Mpixels/sec
Difference: 28928 (201%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon HD 6770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon HD 6770
Manufacturer nVidia AMD
Year October 2016 January 2011
Code Name GP107-300 Juniper XT
Memory 2048 MB 512 MB
Core Speed 1354 MHz 900 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 75 watts 108 watts
Bandwidth 114688 MB/sec 67200 MB/sec
Texel Rate 54160 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 640 800
Texture Mapping Units 40 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1040 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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