Compare any two graphics cards:
VS

GeForce GTX 1050 vs Radeon HD 6950

Intro

The GeForce GTX 1050 makes use of a 14 nm design. nVidia has set the core speed at 1354 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this card. It features 640 SPUs along with 40 TAUs and 32 ROPs.

Compare that to the Radeon HD 6950, which makes use of a 40 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 RAM is set to run at a frequency of 1250 MHz on this card. It features 1408 SPUs along with 88 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 6950 3240 points
Difference: 3417 (105%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 6950 200 Watts
Difference: 125 Watts (167%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6950 should be a lot faster than the GeForce GTX 1050 overall. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 45312 (40%)

Texel Rate

The Radeon HD 6950 will be much (approximately 30%) more effective at texture filtering than the GeForce GTX 1050. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 16240 (30%)

Pixel Rate

The GeForce GTX 1050 will be a lot (more or less 69%) better at anti-aliasing than the Radeon HD 6950, and capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 17728 (69%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Radeon HD 6950
Manufacturer nVidia AMD
Year October 2016 December 2010
Code Name GP107-300 Cayman Pro
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 200 watts
Bandwidth 114688 MB/sec 160000 MB/sec
Texel Rate 54160 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 640 1408
Texture Mapping Units 40 88
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield