Compare any two graphics cards:
GeForce GTX 1050 vs Radeon R9 M370X
IntroThe GeForce GTX 1050 makes use of a 14 nm design. nVidia has clocked the core speed at 1354 MHz. The GDDR5 memory works at a speed of 1750 MHz on this model. It features 640 SPUs as well as 40 TAUs and 32 ROPs.Compare those specifications to the Radeon R9 M370X, which comes with GPU clock speed of 800 MHz, and 2048 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the GeForce GTX 1050 is 59% quicker than the Radeon R9 M370X overall, because of its higher bandwidth. (explain)
Texel RateThe GeForce GTX 1050 should be a lot (approximately 69%) better at texture filtering than the Radeon R9 M370X. (explain)
Pixel RateThe GeForce GTX 1050 will be a lot (about 239%) faster with regards to AA than the Radeon R9 M370X, and should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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