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GeForce GTX 1050 vs Radeon R9 Nano

Intro

The GeForce GTX 1050 features a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 memory is set to run at 1750 MHz through a 128-bit bus. It also features 640 SPUs, 40 TAUs, and 32 ROPs.

Compare those specifications to the Radeon R9 Nano, which features a core clock speed of 1000 MHz and a HBM memory frequency of 500 MHz. It also uses a 4096-bit bus, and makes use of a 28 nm design. It features 4096 SPUs, 256 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Nano 14918 points
GeForce GTX 1050 6657 points
Difference: 8261 (124%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R9 Nano 175 Watts
Difference: 100 Watts (133%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 Nano is 346% faster than the GeForce GTX 1050 in general, due to its greater bandwidth. (explain)

Radeon R9 Nano 512000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 397312 (346%)

Texel Rate

The Radeon R9 Nano is a lot (more or less 373%) better at texture filtering than the GeForce GTX 1050. (explain)

Radeon R9 Nano 256000 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 201840 (373%)

Pixel Rate

The Radeon R9 Nano will be a lot (about 48%) faster with regards to full screen anti-aliasing than the GeForce GTX 1050, and also able to handle higher screen resolutions more effectively. (explain)

Radeon R9 Nano 64000 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 20672 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R9 Nano
Manufacturer nVidia AMD
Year October 2016 September 2015
Code Name GP107-300 Fiji XT
Memory 2048 MB 4096 MB
Core Speed 1354 MHz 1000 MHz
Memory Speed 7000 MHz 500 MHz
Power (Max TDP) 75 watts 175 watts
Bandwidth 114688 MB/sec 512000 MB/sec
Texel Rate 54160 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 640 4096
Texture Mapping Units 40 256
Render Output Units 32 64
Bus Type GDDR5 HBM
Bus Width 128-bit 4096-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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