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GeForce 8500 GT vs Radeon HD 4550 256MB

Intro

The GeForce 8500 GT features core clock speeds of 450 MHz on the GPU, and 400 MHz on the 512 MB of DDR2 RAM. It features 16 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.

Compare those specifications to the Radeon HD 4550 256MB, which has core speeds of 600 MHz on the GPU, and 800 MHz on the 256 MB of DDR3 RAM. It features 80(16x5) SPUs as well as 8 Texture Address Units and 4 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4550 256MB 25 Watts
GeForce 8500 GT 45 Watts
Difference: 20 Watts (80%)

Memory Bandwidth

Both cards have exactly the same bandwidth, so theoretically they should perform exactly the same. (explain)

Texel Rate

The Radeon HD 4550 256MB should be quite a bit (more or less 33%) more effective at anisotropic filtering than the GeForce 8500 GT. (explain)

Radeon HD 4550 256MB 4800 Mtexels/sec
GeForce 8500 GT 3600 Mtexels/sec
Difference: 1200 (33%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 4550 256MB is a better choice, by a large margin. (explain)

Radeon HD 4550 256MB 2400 Mpixels/sec
GeForce 8500 GT 1800 Mpixels/sec
Difference: 600 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8500 GT

Amazon.com

Check prices at:

Radeon HD 4550 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8500 GT Radeon HD 4550 256MB
Manufacturer nVidia AMD
Year April 2007 Sep 30, 2008
Code Name G86 RV710
Memory 512 MB 256 MB
Core Speed 450 MHz 600 MHz
Memory Speed 800 MHz 1600 MHz
Power (Max TDP) 45 watts 25 watts
Bandwidth 12800 MB/sec 12800 MB/sec
Texel Rate 3600 Mtexels/sec 4800 Mtexels/sec
Pixel Rate 1800 Mpixels/sec 2400 Mpixels/sec
Unified Shaders 16 80(16x5)
Texture Mapping Units 8 8
Render Output Units 4 4
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 55 nm
Transistors 210 million 242 million
Bus PCIe x16, PCI, PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8500 GT

Amazon.com

Check prices at:

Radeon HD 4550 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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