Compare any two graphics cards:
Radeon HD 7950 vs Radeon RX 460
IntroThe Radeon HD 7950 features a clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.Compare all of that to the Radeon RX 460, which features a GPU core clock speed of 1090 MHz, and 4096 MB of GDDR5 RAM running at 1750 MHz through a 128-bit bus. It also is made up of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 7950 should theoretically be quite a bit superior to the Radeon RX 460 in general. (explain)
Texel RateThe Radeon HD 7950 should be a lot (about 47%) more effective at AF than the Radeon RX 460. (explain)
Pixel RateThe Radeon HD 7950 will be much (about 47%) faster with regards to FSAA than the Radeon RX 460, and will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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