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GeForce GTX 650 vs Radeon RX 460

Intro

The GeForce GTX 650 uses a 28 nm design. nVidia has set the core frequency at 1058 MHz. The GDDR5 memory is set to run at a frequency of 1250 MHz on this model. It features 384 SPUs along with 32 TAUs and 16 ROPs.

Compare those specs to the Radeon RX 460, which uses a 14 nm design. AMD has clocked the core speed at 1090 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this model. It features 896 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce GTX 650 2263 points
Difference: 3332 (147%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon RX 460 75 Watts
Difference: 11 Watts (17%)

Memory Bandwidth

In theory, the Radeon RX 460 should perform quite a bit faster than the GeForce GTX 650 overall. (explain)

Radeon RX 460 112000 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 32000 (40%)

Texel Rate

The Radeon RX 460 should be quite a bit (more or less 80%) better at AF than the GeForce GTX 650. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 27184 (80%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 460 is the winner, though only just barely. (explain)

Radeon RX 460 17440 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 512 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon RX 460

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon RX 460
Manufacturer nVidia AMD
Year September 2012 August 2016
Code Name GK107 Polaris 11
Memory 1024 MB 4096 MB
Core Speed 1058 MHz 1090 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 64 watts 75 watts
Bandwidth 80000 MB/sec 112000 MB/sec
Texel Rate 33856 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 384 896
Texture Mapping Units 32 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 1300 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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