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GeForce GTX Titan Black vs Radeon RX 460

Intro

The GeForce GTX Titan Black features core clock speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 RAM. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

Compare those specs to the Radeon RX 460, which comes with GPU clock speed of 1090 MHz, and 4096 MB of GDDR5 memory running at 1750 MHz through a 128-bit bus. It also is comprised of 896 SPUs, 56 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon RX 460 5595 points
Difference: 6071 (109%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX Titan Black 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

The GeForce GTX Titan Black, in theory, should be quite a bit faster than the Radeon RX 460 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 224000 (200%)

Texel Rate

The GeForce GTX Titan Black should be a lot (more or less 250%) better at texture filtering than the Radeon RX 460. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon RX 460 61040 Mtexels/sec
Difference: 152320 (250%)

Pixel Rate

The GeForce GTX Titan Black is much (about 145%) better at AA than the Radeon RX 460, and also capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 25232 (145%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon RX 460
Manufacturer nVidia AMD
Year February 2014 August 2016
Code Name GK110-430 Polaris 11
Memory 6144 MB 4096 MB
Core Speed 889 MHz 1090 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 250 watts 75 watts
Bandwidth 336000 MB/sec 112000 MB/sec
Texel Rate 213360 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 2880 896
Texture Mapping Units 240 56
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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