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GeForce GTX 970 vs Radeon RX 460

Intro

The GeForce GTX 970 uses a 28 nm design. nVidia has clocked the core frequency at 1050 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this particular model. It features 1664 SPUs along with 104 TAUs and 64 Rasterization Operator Units.

Compare all of that to the Radeon RX 460, which comes with clock speeds of 1090 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 896 SPUs along with 56 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon RX 460 5595 points
Difference: 5272 (94%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX 970 145 Watts
Difference: 70 Watts (93%)

Memory Bandwidth

Performance-wise, the GeForce GTX 970 should in theory be a lot superior to the Radeon RX 460 overall. (explain)

GeForce GTX 970 224000 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 112000 (100%)

Texel Rate

The GeForce GTX 970 will be quite a bit (approximately 79%) better at texture filtering than the Radeon RX 460. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon RX 460 61040 Mtexels/sec
Difference: 48160 (79%)

Pixel Rate

The GeForce GTX 970 will be much (approximately 285%) better at full screen anti-aliasing than the Radeon RX 460, and also will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 49760 (285%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon RX 460

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon RX 460
Manufacturer nVidia AMD
Year September 2014 August 2016
Code Name GM204-200 Polaris 11
Memory 4096 MB 4096 MB
Core Speed 1050 MHz 1090 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 145 watts 75 watts
Bandwidth 224000 MB/sec 112000 MB/sec
Texel Rate 109200 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1664 896
Texture Mapping Units 104 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 5200 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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