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Radeon HD 7950 3GB vs Radeon RX 460 2GB

Intro

The Radeon HD 7950 3GB comes with a GPU core clock speed of 800 MHz, and the 3072 MB of GDDR5 memory is set to run at 1250 MHz through a 384-bit bus. It also is made up of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon RX 460 2GB, which comes with GPU core speed of 1090 MHz, and 2048 MB of GDDR5 memory set to run at 1750 MHz through a 128-bit bus. It also features 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon HD 7950 3GB 229 Sol/s
Radeon RX 460 2GB 117 Sol/s
Difference: 112 (96%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 2GB 75 Watts
Radeon HD 7950 3GB 200 Watts
Difference: 125 Watts (167%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7950 3GB will be 114% quicker than the Radeon RX 460 2GB in general, due to its greater data rate. (explain)

Radeon HD 7950 3GB 240000 MB/sec
Radeon RX 460 2GB 112000 MB/sec
Difference: 128000 (114%)

Texel Rate

The Radeon HD 7950 3GB should be much (about 47%) faster with regards to texture filtering than the Radeon RX 460 2GB. (explain)

Radeon HD 7950 3GB 89600 Mtexels/sec
Radeon RX 460 2GB 61040 Mtexels/sec
Difference: 28560 (47%)

Pixel Rate

The Radeon HD 7950 3GB will be quite a bit (about 47%) better at AA than the Radeon RX 460 2GB, and capable of handling higher resolutions better. (explain)

Radeon HD 7950 3GB 25600 Mpixels/sec
Radeon RX 460 2GB 17440 Mpixels/sec
Difference: 8160 (47%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7950 3GB

Amazon.com

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Radeon RX 460 2GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7950 3GB Radeon RX 460 2GB
Manufacturer AMD AMD
Year January 2012 August 2016
Code Name Tahiti Pro Polaris 11
Memory 3072 MB 2048 MB
Core Speed 800 MHz 1090 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 200 watts 75 watts
Bandwidth 240000 MB/sec 112000 MB/sec
Texel Rate 89600 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 25600 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1792 896
Texture Mapping Units 112 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 7950 3GB

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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