Compare any two graphics cards:
Radeon HD 6750 1GB vs Radeon RX 470
IntroThe Radeon HD 6750 1GB has a GPU core speed of 725 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also is made up of 720 Stream Processors, 36 Texture Address Units, and 16 Raster Operation Units.Compare those specs to the Radeon RX 470, which has a GPU core clock speed of 926 MHz, and 8192 MB of GDDR5 memory running at 1650 MHz through a 256-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 470 should be 230% faster than the Radeon HD 6750 1GB overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 470 is much (about 354%) faster with regards to texture filtering than the Radeon HD 6750 1GB. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 470 is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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