Compare any two graphics cards:
Radeon HD 6450 (OEM) vs Radeon RX 470
IntroThe Radeon HD 6450 (OEM) has a core clock speed of 625 MHz and a GDDR3 memory frequency of 800 MHz. It also features a 64-bit memory bus, and uses a 40 nm design. It is made up of 160 SPUs, 8 TAUs, and 4 Raster Operation Units.Compare all of that to the Radeon RX 470, which has a clock speed of 926 MHz and a GDDR5 memory speed of 1650 MHz. It also makes use of a 256-bit memory bus, and uses a 14 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 470 should be much faster than the Radeon HD 6450 (OEM) overall. (explain)
Texel RateThe Radeon RX 470 will be a lot (about 2271%) better at texture filtering than the Radeon HD 6450 (OEM). (explain)
Pixel RateThe Radeon RX 470 will be a lot (more or less 1085%) better at AA than the Radeon HD 6450 (OEM), and will be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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