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Radeon R7 260X vs Radeon RX 470

Intro

The Radeon R7 260X uses a 28 nm design. AMD has set the core frequency at 1100 MHz. The GDDR5 memory runs at a speed of 1625 MHz on this particular card. It features 896 SPUs along with 56 TAUs and 16 ROPs.

Compare that to the Radeon RX 470, which comes with a core clock speed of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also uses a 256-bit memory bus, and makes use of a 14 nm design. It is comprised of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11756 points
Radeon R7 260X 4381 points
Difference: 7375 (168%)

Ethereum Mining Hash Rate

Radeon RX 470 26 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 12 (86%)

Zcash Mining Hash Rate

Radeon RX 470 289 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 194 (204%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon RX 470 120 Watts
Difference: 5 Watts (4%)

Memory Bandwidth

In theory, the Radeon RX 470 is 103% quicker than the Radeon R7 260X overall, due to its greater bandwidth. (explain)

Radeon RX 470 211200 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 107200 (103%)

Texel Rate

The Radeon RX 470 will be much (approximately 92%) more effective at AF than the Radeon R7 260X. (explain)

Radeon RX 470 118528 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 56928 (92%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 470 is the winner, and very much so. (explain)

Radeon RX 470 29632 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 12032 (68%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon RX 470
Manufacturer AMD AMD
Year October 2013 August 2016
Code Name Bonaire XTX Polaris 10
Memory 2048 MB 8192 MB
Core Speed 1100 MHz 926 MHz
Memory Speed 6500 MHz 6600 MHz
Power (Max TDP) 115 watts 120 watts
Bandwidth 104000 MB/sec 211200 MB/sec
Texel Rate 61600 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 896 2048
Texture Mapping Units 56 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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