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GeForce GTX 1070 vs Radeon RX 470

Intro

The GeForce GTX 1070 comes with clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 1920 SPUs along with 120 Texture Address Units and 64 ROPs.

Compare all of that to the Radeon RX 470, which uses a 14 nm design. AMD has clocked the core speed at 926 MHz. The GDDR5 RAM is set to run at a frequency of 1650 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
Radeon RX 470 11756 points
Difference: 6418 (55%)

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
Radeon RX 470 289 Sol/s
Difference: 147 (51%)

Monero Mining Hash Rate

Radeon RX 470 750 h/s
GeForce GTX 1070 475 h/s
Difference: 275 (58%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
GeForce GTX 1070 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

The GeForce GTX 1070 should theoretically be quite a bit faster than the Radeon RX 470 overall. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 50944 (24%)

Texel Rate

The GeForce GTX 1070 should be much (about 52%) faster with regards to anisotropic filtering than the Radeon RX 470. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 62192 (52%)

Pixel Rate

The GeForce GTX 1070 is a lot (about 225%) faster with regards to full screen anti-aliasing than the Radeon RX 470, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 66752 (225%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon RX 470
Manufacturer nVidia AMD
Year June 2016 August 2016
Code Name GP104-200 Polaris 10
Memory 8192 MB 8192 MB
Core Speed 1506 MHz 926 MHz
Memory Speed 8000 MHz 6600 MHz
Power (Max TDP) 150 watts 120 watts
Bandwidth 262144 MB/sec 211200 MB/sec
Texel Rate 180720 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1920 2048
Texture Mapping Units 120 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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