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GeForce GTX 570 vs Radeon RX 470 4GB

Intro

The GeForce GTX 570 comes with a GPU clock speed of 732 MHz, and the 1280 MB of GDDR5 memory is set to run at 950 MHz through a 320-bit bus. It also features 480 Stream Processors, 60 Texture Address Units, and 40 Raster Operation Units.

Compare those specs to the Radeon RX 470 4GB, which comes with a core clock frequency of 926 MHz and a GDDR5 memory speed of 1650 MHz. It also uses a 256-bit bus, and makes use of a 14 nm design. It is comprised of 2048 SPUs, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon RX 470 4GB 27 Mh/s
GeForce GTX 570 13 Mh/s
Difference: 14 (108%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
GeForce GTX 570 219 Watts
Difference: 99 Watts (83%)

Memory Bandwidth

The Radeon RX 470 4GB should in theory be a lot faster than the GeForce GTX 570 in general. (explain)

Radeon RX 470 4GB 211200 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 59200 (39%)

Texel Rate

The Radeon RX 470 4GB will be a lot (approximately 170%) better at texture filtering than the GeForce GTX 570. (explain)

Radeon RX 470 4GB 118528 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 74608 (170%)

Pixel Rate

The Radeon RX 470 4GB is a small bit (approximately 1%) faster with regards to full screen anti-aliasing than the GeForce GTX 570, and should be capable of handling higher resolutions better. (explain)

Radeon RX 470 4GB 29632 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 352 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 570

Amazon.com

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Radeon RX 470 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 570 Radeon RX 470 4GB
Manufacturer nVidia AMD
Year December 2010 August 2016
Code Name GF110 Polaris 10
Memory 1280 MB 4096 MB
Core Speed 732 MHz 926 MHz
Memory Speed 3800 MHz 6600 MHz
Power (Max TDP) 219 watts 120 watts
Bandwidth 152000 MB/sec 211200 MB/sec
Texel Rate 43920 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 480 2048
Texture Mapping Units 60 128
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 3000 million 5700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 570

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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