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GeForce GTX 1070 vs Radeon RX 470 4GB

Intro

The GeForce GTX 1070 makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 RAM works at a speed of 2000 MHz on this particular card. It features 1920 SPUs as well as 120 Texture Address Units and 64 ROPs.

Compare all that to the Radeon RX 470 4GB, which comes with core clock speeds of 926 MHz on the GPU, and 1650 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
Radeon RX 470 4GB 270 Sol/s
Difference: 166 (61%)

Monero Mining Hash Rate

Radeon RX 470 4GB 750 h/s
GeForce GTX 1070 475 h/s
Difference: 275 (58%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
GeForce GTX 1070 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

The GeForce GTX 1070 should in theory be much faster than the Radeon RX 470 4GB overall. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 50944 (24%)

Texel Rate

The GeForce GTX 1070 will be a lot (approximately 52%) better at anisotropic filtering than the Radeon RX 470 4GB. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon RX 470 4GB 118528 Mtexels/sec
Difference: 62192 (52%)

Pixel Rate

The GeForce GTX 1070 will be much (about 225%) faster with regards to anti-aliasing than the Radeon RX 470 4GB, and also able to handle higher resolutions while still performing well. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 66752 (225%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Radeon RX 470 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon RX 470 4GB
Manufacturer nVidia AMD
Year June 2016 August 2016
Code Name GP104-200 Polaris 10
Memory 8192 MB 4096 MB
Core Speed 1506 MHz 926 MHz
Memory Speed 8000 MHz 6600 MHz
Power (Max TDP) 150 watts 120 watts
Bandwidth 262144 MB/sec 211200 MB/sec
Texel Rate 180720 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1920 2048
Texture Mapping Units 120 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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