Compare any two graphics cards:
GeForce GTX 1060 3GB vs Geforce GTX 770
IntroThe GeForce GTX 1060 3GB features a GPU clock speed of 1506 MHz, and the 3072 MB of GDDR5 RAM is set to run at 2000 MHz through a 192-bit bus. It also is made up of 1152 Stream Processors, 72 TAUs, and 48 ROPs.Compare those specs to the Geforce GTX 770, which features a GPU core clock speed of 1046 MHz, and 2048 MB of GDDR5 memory running at 1753 MHz through a 256-bit bus. It also is comprised of 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Geforce GTX 770 should perform just a bit faster than the GeForce GTX 1060 3GB in general. (explain)
Texel RateThe Geforce GTX 770 should be much (approximately 23%) more effective at anisotropic filtering than the GeForce GTX 1060 3GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
2 Responses to “GeForce GTX 1060 3GB vs Geforce GTX 770”which is better i have both cards
better when it comes to keeping 60+ fps on like dying light or doom or etc.