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GeForce GTX 1060 3GB vs Radeon R9 Nano

Intro

The GeForce GTX 1060 3GB has a clock frequency of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also makes use of a 192-bit bus, and makes use of a 16 nm design. It features 1152 SPUs, 72 TAUs, and 48 ROPs.

Compare those specs to the Radeon R9 Nano, which makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The HBM RAM runs at a speed of 500 MHz on this particular card. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon R9 Nano 402 Sol/s
GeForce GTX 1060 3GB 290 Sol/s
Difference: 112 (39%)

Ethereum Mining Hash Rate

Radeon R9 Nano 30 Mh/s
GeForce GTX 1060 3GB 19 Mh/s
Difference: 11 (58%)

3DMark Fire Strike Graphics Score

Radeon R9 Nano 14918 points
GeForce GTX 1060 3GB 12185 points
Difference: 2733 (22%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 Nano 175 Watts
Difference: 55 Watts (46%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 Nano is 160% faster than the GeForce GTX 1060 3GB overall, due to its greater bandwidth. (explain)

Radeon R9 Nano 512000 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 315392 (160%)

Texel Rate

The Radeon R9 Nano should be a lot (approximately 136%) better at texture filtering than the GeForce GTX 1060 3GB. (explain)

Radeon R9 Nano 256000 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 147568 (136%)

Pixel Rate

The GeForce GTX 1060 3GB should be a bit (more or less 13%) more effective at AA than the Radeon R9 Nano, and also able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 8288 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon R9 Nano

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 Nano
Manufacturer nVidia AMD
Year August 2016 September 2015
Code Name GP106-300 Fiji XT
Memory 3072 MB 4096 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 500 MHz
Power (Max TDP) 120 watts 175 watts
Bandwidth 196608 MB/sec 512000 MB/sec
Texel Rate 108432 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 1152 4096
Texture Mapping Units 72 256
Render Output Units 48 64
Bus Type GDDR5 HBM
Bus Width 192-bit 4096-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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