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GeForce GTX 1060 vs Geforce GTX 780

Intro

The GeForce GTX 1060 features a core clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 192-bit bus, and makes use of a 16 nm design. It is made up of 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare those specifications to the Geforce GTX 780, which features a core clock frequency of 863 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It is comprised of 2304 SPUs, 192 TAUs, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Geforce GTX 780 10082 points
Difference: 2277 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Geforce GTX 780 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

The Geforce GTX 780, in theory, should perform a lot faster than the GeForce GTX 1060 in general. (explain)

Geforce GTX 780 288384 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 91776 (47%)

Texel Rate

The Geforce GTX 780 will be a lot (more or less 38%) more effective at AF than the GeForce GTX 1060. (explain)

Geforce GTX 780 165696 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 45216 (38%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1060 is superior to the Geforce GTX 780, by far. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Geforce GTX 780 41424 Mpixels/sec
Difference: 30864 (75%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Geforce GTX 780
Manufacturer nVidia nVidia
Year July 2016 May 2013
Code Name GP106-400 GK110
Memory 6144 MB 3072 MB
Core Speed 1506 MHz 863 MHz
Memory Speed 8000 MHz 6008 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 288384 MB/sec
Texel Rate 120480 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 1280 2304
Texture Mapping Units 80 192
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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