Compare any two graphics cards:
VS

GeForce GTX 1060 vs Radeon R9 290

Intro

The GeForce GTX 1060 has a core clock speed of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 192-bit bus, and uses a 16 nm design. It features 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare those specifications to the Radeon R9 290, which features core clock speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon R9 290 283 Sol/s
Difference: 28 (10%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon R9 290 9876 points
Difference: 2483 (25%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon R9 290 300 Watts
Difference: 180 Watts (150%)

Memory Bandwidth

The Radeon R9 290 should theoretically be a lot faster than the GeForce GTX 1060 overall. (explain)

Radeon R9 290 320000 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 123392 (63%)

Texel Rate

The Radeon R9 290 should be just a bit (more or less 6%) faster with regards to AF than the GeForce GTX 1060. (explain)

Radeon R9 290 128000 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 7520 (6%)

Pixel Rate

The GeForce GTX 1060 will be a lot (more or less 41%) more effective at full screen anti-aliasing than the Radeon R9 290, and also will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R9 290 51200 Mpixels/sec
Difference: 21088 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 Radeon R9 290
Manufacturer nVidia AMD
Year July 2016 November 2013
Code Name GP106-400 Hawaii PRO
Memory 6144 MB 4096 MB
Core Speed 1506 MHz 800 MHz
Memory Speed 8000 MHz 5000 MHz
Power (Max TDP) 120 watts 300 watts
Bandwidth 196608 MB/sec 320000 MB/sec
Texel Rate 120480 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 1280 2560
Texture Mapping Units 80 160
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 512-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield