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GeForce 9600 GSO 384MB vs Radeon HD 4670 1GB

Intro

The GeForce 9600 GSO 384MB uses a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The GDDR3 RAM is set to run at a speed of 800 MHz on this model. It features 96 SPUs as well as 48 Texture Address Units and 12 Rasterization Operator Units.

Compare those specs to the Radeon HD 4670 1GB, which makes use of a 55 nm design. AMD has set the core frequency at 750 MHz. The GDDR4/GDDR3/DDR3/DDR2 RAM runs at a speed of 1100 MHz on this specific model. It features 320(64x5) SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 1GB 70 Watts
GeForce 9600 GSO 384MB 84 Watts
Difference: 14 Watts (20%)

Memory Bandwidth

In theory, the GeForce 9600 GSO 384MB will be 9% quicker than the Radeon HD 4670 1GB overall, because of its greater data rate. (explain)

GeForce 9600 GSO 384MB 38400 MB/sec
Radeon HD 4670 1GB 35200 MB/sec
Difference: 3200 (9%)

Texel Rate

The GeForce 9600 GSO 384MB will be just a bit (about 10%) faster with regards to texture filtering than the Radeon HD 4670 1GB. (explain)

GeForce 9600 GSO 384MB 26400 Mtexels/sec
Radeon HD 4670 1GB 24000 Mtexels/sec
Difference: 2400 (10%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce 9600 GSO 384MB is superior to the Radeon HD 4670 1GB, but it probably won't make a huge difference. (explain)

GeForce 9600 GSO 384MB 6600 Mpixels/sec
Radeon HD 4670 1GB 6000 Mpixels/sec
Difference: 600 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 384MB

Amazon.com

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Radeon HD 4670 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 384MB Radeon HD 4670 1GB
Manufacturer nVidia AMD
Year May 2008 Sep 10, 2008
Code Name G92 RV730 XT
Memory 384 MB 1024 MB
Core Speed 550 MHz 750 MHz
Memory Speed 1600 MHz 2200 MHz
Power (Max TDP) 84 watts 70 watts
Bandwidth 38400 MB/sec 35200 MB/sec
Texel Rate 26400 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 96 320(64x5)
Texture Mapping Units 48 32
Render Output Units 12 8
Bus Type GDDR3 GDDR4/GDDR3/DDR3/DDR2
Bus Width 192-bit 128-bit
Fab Process 65 nm 55 nm
Transistors 754 million 514 million
Bus PCIe x16 2.0 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 384MB

Amazon.com

Check prices at:

Radeon HD 4670 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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